Institution:
Aalborg University Library
Aalborg
Project partners:
·
The Aarhus School of
Business Library
·
The Royal Library
·
The Roskilde University
Library
Address
Aalborg University Library
Langagervej 2
9220 Aalborg Oest
Contact persons:
Maj Rosenstand
Tel.: 9635 9349
Niels Jørgen Blåbjerg
Tel.: 9635 7304 |
SWIM
- Streaming Web-based Information Modules
begins where MILE
left off in developing a tutorial,
which to an even greater extent integrates the formation of information literacy
in the student's information retrieval process. The modules from the MILE
project have been developed and structured in shorter sequences.
The vision of SWIM
The vision behind the SWIM project is to develop a web-based multimedia
programme that furthers the development of students' information literacy
skills. The programme is designed as a contextually relevant, interactive
tutorial, which is divided into well-defined modules and integrated in various
web environments relevant to library users and teaching environments.
Objectives
-
To support students in the acquisition of information
literacy skills, particularly when using web-based information resources
supported by Denmark's Electronic Research Library. The SWIM group aims to
develop an easy to use tutorial consisting of modules that relate to relevant
information resources, thus offering the user the possibility of just-in-time
learning when using e.g. a specific database.
-
To secure the
integration and use of those information resources and facilities that can be
accessed through the research libraries in the teaching environments of the
various educational institutions.
Project organisation
The
Aalborg University Library is
in charge of the SWIM project and its development, but works in collaboration
with the
Aarhus School of Business Library,
the Royal Library and
Roskilde University Library that function as user
test environments.
The SWIM group at Aalborg University Library
has made
the necessary pilot studies, worked on product and method development and gathered
experiences from the test environments for further development.
A key feature of the product development process is the involvement of
students from Aalborg University for user testing. Experiences
gathered from these tests are in the development of the individual
modules. Then follows the implementation of the modules in the user test
environments at the Aarhus School of Business Library, the Royal Library and
Roskilde University Library. The modules are evaluated by students from
the user test environments through user tests developed by Aalborg University
Library. A final evaluation of all the user tests
has been carried out by Aalborg
University Library, and incorporated into the development of the product.
Network
In
order to render the project visible, secure exposure, and further the exchange
of knowledge and interplay with other projects, the SWIM group has formed a
number of attachments to centres and institutions both within and outside
Aalborg University.
The plan for the network collaboration is structured in themes.
The network themes are:
Learning and problem-based learning
E-learning Lab Nordlylland
Learning Lab Aarhus
Learning Lab Denmark
The Centre for the Interdisciplinary Study of Learning (VCL), Aalborg University
Virtual Learning Environments and Learning Methods (The VILL project)
Department of Communication, Aalborg University
Learning and IT
E-learning Lab Nordjylland
Learning Lab Aarhus
Learning Lab Denmark
The Centre for the Interdisciplinary Study of Learning (VCL), Aalborg University
Virtual Learning Environments and Learning Methods (The VILL project)
VR Centre North, Aalborg University
IT Innovation, Aalborg University
Target group
The
product is usable to a broad circle of students in higher education,
including distance learners. The indirect target group is the
universities' teaching environments, in connection with curriculum planning
and other activities that further the integration of information literacy in the
learning process. Furthermore, the target group also includes a number of
different users in various web environments e.g. The Virtual University of
Denmark (DVUNI) and those involved in Denmark's Electronic Research Library.
Results
·
A
web-based
tutorial that is stored and distributed via a streaming server at Aalborg
University, and that
is accessible from the homepages of four research
libraries.
It is
accessible for linking and use from other web environments.
·
Integration of
SWIM modules in the libraries' web sites.
·
Know-how
regarding the evaluation of tools on the basis of user tests.
·
Better use of
DEF-supported licence packages among students.
·
Better projects
and better equipped candidates with more information literacy skills.
Project plan
Phase 1: September 2001 – April
2002
Phase 2: May 2002 – February 2003
The
international SWIM version (in English) Best
paper:
Niels Jørgen Blaabjerg, User Centred Information Literacy Education -
Application of Multimedia in E-learning and Blended Learning, EISTA'05
Keywords:
information literacy - information literacy
skills - interactive tutorial for university students - video-based online tutorial -
information search strategies
- learning process - problem-based learning
- interactive
role-playing game -
web-based multimedia programme -
teaching environments - web environments
– user testing - streaming-server
technology - customisation
- evaluation – modularity |